Here's something fun: I had been approached by various publishers, who all asked me to help them out with guides and special magazine issues about TESO when it came close to release. Wildstar? Nobody gave a fuck about Wildstar. Just another WoW-lookalike, it's not gonna last, that sort of thing. Heh.
Because TESO is faring so much better right now. |
There's not even a release date for that stuff. What's worse, it isn't CONTENT. Great, so I can steal from a guy if I want. Or sit in my house. Then what? What else am I supposed to do when I'm done with the story? Anything? They did mention the Dark Brotherhood and the Thieves Guild, but again, no details, no release date, no nothing. But ask monthly fees. For "quality content". Meanwhile, Wildstar has regular content updates planned for the next half year or so.
I'm probably missing out on a great game, but it looks too stupid to me. |
And while everyone is looking for the next big thing, rushing from one new MMO to the next like the proveribal content-locusts, I'm still playing a ten year old, largely irrelevant game, which you probably shouldn't give a shit about.
Like most decade-old games, it looks tolerable at best. |
The 20something classes are all different and unique. You can be a tanky berserker and fight baddies with AOE attacks and hilariously overpowered comeback abilities when you're about to die. Or tank them as a shadowknight, drain the life force of your enemies and fuck shit up with ancient, evil curses. Or be a paladin, tank shit with holy power, heal yourself and revive your fallen comrades. Or do it the classical way, sword & board style as the guadrian.
That kind of variety exists for all archetypes (fighter, scout, mage, priest). Some priesty types get to run around in full plate and swing a warhammer, other are leathery like shamans and druids and shapeshift into animals and shit. Some scouts assassinate baddies and use stealth and poison, others are more in your face, because they're swashbucklers. And others tame wild beasts to do the killing for them.
Add to that the whole title, biography, voice, surname thing, a large selection of mercenaries to join you on your adventures and even the possibility to worship a deity of your choice and you have a pretty detailed role-playing experience. There's a whole bunch of gods in the game and you can set up a shrine, get some blessings, summonable pets and other goodies from your god if you finish their quests and flesh out your character's background some more. Now try and get a pet by praying in real life. Doesn't work. You have to buy them. Or do it like me and rescue one:
Introducing Grey Worm. |
And that's that. Back to work I go!
-Cat
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