Mittwoch, 9. November 2011

Pandas, Straw, Camel's backs etc.

This entry makes me a fucking hypocrite. I have always hated blogs and forum posts where people moan about WoW and start listing up all the many reasons why they're quitting, when the fault usually didn't lie within the actual game, but the players, themselves. If you play the shit out of something for almost seven years straight, it doesn't fucking matter whether it keeps on changing 'for the worse', whether it doesn't change enough or anything in between these two extremes. You're just full. In fact, all these people are just full.

I've been full for a while now. Even when the goats from outer space crashed into the planet, I had known I was full and it wasn't their fault WoW was starting to get on my nuts. When the lore finally changed from "female night elves may never be druids" to "Look, it's a holy cow!" I knew I was just full and the game itself didn't really make a change for the worse. When the game changed to World of Frost Mages to World of Holy Paladins to World of Win Any BG By Stacking Healers, I knew the problem was really on my end.

But for the love of tuna - SIX fucking talents per class? Just how much more can you simplify a game?
Once Pandaria goes live the way they're planning it right now, you'll get to choose from 3 near-identical talents every 15 levels. At some point you'll get one of three slightly different self-heals, one of three slightly different snares, one of three different berserk mechanisms and so on. One of them might be a bit stronger than the other but comes with a greater cooldown or one might affect more than just one target, but at greater mana/rage/whatthefuckever cost. Everyone is gonna be fucking identical. Perfect balance.

For contrast, I'm playing Age of Conan right now. I know - it's just as easy to mock AoC, if not easier. But have you seen the character development on there? Three different talent (or 'feat') trees, which let you distribute your points any way you want, a max level perk-system, which lets you power up endgame toons much like the promised and then scrapped Path of the Titans for WoW, a whole lot of means and ways to spec out and play your toon, some of them good, many of them utter shit.

Yes, WoW eliminates the utter shit now by making everyone equal. But I don't like that. I like being unique, being an individual, having the possibility to choose my own character's strengths and weaknesses. It's what makes a fucking RPG a role playing game!


Ironically, at the same time they're announcing pet battles. So people will train their cats, skunks, squirrels and other shit to fight other critters in the arena. The player character becomes ever more simplified up to a point where you can focus on your fucking CAT more than your own progression!

Hold it, I'm not done bitching. Remember the attacks of the undead hordes before Wrath went live? How they would change you into a ghoul if you died, allowing you to attack and kill your fellow players? Remember those bastards appearing seemingly out of nowhere, without warning, without giving you a god damn clue where they would strike next? I loved that shit. Now look at what we're getting before Pandaria.

Theramore gets destroyed. Nobody gives a shit about the place, it's just another spot on the map the Alliance will lose to the Horde, because that's what they're best at. Getting their asses kicked. Funny thing is, Pandaria is probably a year away from us and everyone already fucking knows that Theramore will be destroyed. Can it get any more anti-climatic? The destruction of that place should strike people as a shock, it should be something big and meaningful, a surprise event! Instead, everyone already knows it's gonna happen and people couldn't care less.

But the real joke is this: Upon the destruction of Theramore and the ensuing battle at sea, some stranded soldiers will end up discovering Pandaria. Okay, let me get this straight: People in Azeroth ride dragons and gryphons, gnomes and goblins build whacky airplanes. People in Azeroth fucking fly! They fly, they teleport, they travel the sea. HOW THE FUCK DO YOU FAIL TO NOTICE A WHOLE FUCKING CONTINENT?

Now, do I seriously have to get started on a new race, which started out as an April Fool's joke?* And since they couldn't be bothered to come up with something cool that actually makes sense, both the Alliance and the Horde will get fucking pandas now. And a new class. Remember how people talked about how badly they wanted the Blademaster or the Demonslayer or any of the many brilliant heroic classes known from the Warcraft Universe? We're getting monks. The one class I already don't give a fuck about in Diablo 3.
*Pandaren Brewmasters have been sighted in Warcraft 3 before this prank, of course.

I have always been with the guys who backed up Blizzard and all their stupid changes to WoW. I have always agreed that, for the most part, my desire to leave WoW, just as everyone else's, was mostly related to all of us simply having played it too fucking much. But come on. This is a fucking April Fool's joke turned real. This is the ultimate simplification, the ultimate lack of ideas. And spare me the crap about how awesome it's gonna be to have some oriental landscapes and architecture. Every fucking online game out there jumps the Asia-bandwagon at some point. We've seen Khitai in AoC, the fucking Fortress of Edou in Hellgate London, the Chinese-style Sarnak islands on Everquest 2, Guild Wars had gone for it and there's about a million F2P-titles out there, which exclusively use settings inspired by ancient China, Japan and Korea. Why is it suddenly cool, fun, new and unique if WoW does it?

I like how resilience will become a base stat and how you might no longer be forced to farm both pvp and pve gear. I like how epic items and 1 or 2 character levels are supposed to make less of a difference than they do now. I like how the whole thing is supposed to get a bit tougher again. But for crying out loud. Pet battles? Fucking pandas? And to all you people telling me I could just ignore all of that crap if I don't like it: Well, what are you gonna do if you end up ignoring all that? Focus on the battle against a brand new evil, which threatens to destroy all of Azeroth? Oh right, there is no such thing! WoW wants to focus more on the oh-so interesting battle of the Alliance vs the Horde, which has always been completely in the hands of the writers out there. A battle, which us players, the very members of both of these factions, had absolutely no fucking say in. Other than occupying a tower on Hellfire Peninsula or slaying Varian, who will respawn a couple minutes later, did we ever have any influence on how the battle of the Horde against the Alliance would progress, maybe even change the world?

And what about the people, pussies as they might be, who don't give a crap about PVP and the whole Horde vs Alliance thing, the lovers of pve content, the raiders, the guys who want to tackle all the tough bosses and face all the biggest evils of Azeroth? Since we've already recycled Nefarian and Ragnaros, are they gonna face Illidan all over again until you can be arsed to come up with a new bad guy?

I used to love this game. Sure, I'm bored with it now and chances are, I'd be bored with it even if it was still as tough and complex as nostalgia is making me believe it used to be. But what the fuck are they doing to that damn game now? What the hell is going on here? Is this some kind of messed up experiment or is the whole damn design team being run by interns and trainees now, as everyone else is working on Titan, some stupid new game nobody knows anything about?

I'm known for being a bit drastic and extreme with my opinions. I'm known for changing them over night whenever I feel like it. But for the time being, I'm enjoying the additional 25GB of space left by WoW, which can now be occupied by some new porn.

-Cat

5 Kommentare:

  1. Howdy, Pardner!

    Just thought I'd chime in briefly.
    I myself have been "off the grid" of Azeroth for over a year now. Recently, I resubbed for one month just to confirm there was no "feeling it" anymore, and I can only say: You are spot on as to how anything will eventually grow stale.
    I hadn't even noticed big B's plans to simplify their game even more, and while such a revelation would have annoyed the hell out of me a year ago, I found that it didn't affect me at all.
    Now, if I ever manage to find someone who's paying for an account with 3 level 80, 5 level 85 and one level 83 char, I am very likely to accept that offer...
    I cannot, however, quite understand your apparent bitterness. We had a metric ton of fun (and also several tons of "unfun", come to think of it), and if they simplify their game even more, so what?
    We played that MMO to the death. Time for the drooling Donalds of planet Earth to take over and have fun. It is their game now, and that is fine. Luckily, there are other games out there that don't tailor their games to appeal to the lowest possible intellectual denominator, and as long as these games exist, I am actually happy WoW is taking the route it is taking. It means less clueless folk end up in my groups, which is a good thing in my book :)

    As a sidenote, I have finally caved in and gave AoC a try after reading good things on several message boards about it. Right now, I am enjoying its more uncommon features, the complexity and the rather unusual setting.
    If you should ever find yourself wanting to reminisce a bit, you'll find me on the Crom server (Yeah, I still detest open World PvP aka getting forced into it when I don't feel like it) gimping my bear shaman.


    See ya, and keep on blogging
    Yours truly,
    The creepy stalker guy who was once known as the Ogre Inquisitor Brazhakhar :)

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  2. Holy crap! Before I take the time to fully read, comprehend and most certainly respond to your comment, let me say how happy I am to see you're still around and reading me! I have missed you, old pal! :)

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  3. Yeah, I admit, I actually managed to not see your announcement of not blogging on buffed.de anymore, and since "the second best job on planet earth after god-king" happened to eat up most of my spare time, I haven't been around teh interwebz a whole lot.

    I am really amazed just how well your humour translates into English. Or how well you translate your humour into English. Or whatever.
    If such a thing is at all possible, your writing has even grown better ever since you moved to "that island". Kudos to you for that.

    I also read you are about to get married. Way to go, I am keeping my fingers crossed for the two of you. I am absolutely sure you are going to enjoy one of the most awesome marriages in the world. :)

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  4. Why, thank you kindly. :) I value your praise a lot, as I do consider you one of the wisest and wittiest companions I had the pleasure of bumping into on my claim to 'fame' as an underpaid writer and critic of f2p crap. Heh!
    I wish I had chosen a more honest approach back in the day, but you never held it against me. I'm not sure what I have done to deserve a friend like that, but let's not get all sappy now.

    As for your comment on the actual blog, well... as usual, your view on things is a bit wiser and more mature than mine. You are right, of course. We have grown tired of Azeroth, so why not be happy for the brave, new and slightly empty-headed new heroes that shall roam the new continent? I can never appreciate what they're doing to that game world I used to love so much, but chances are, I'd be bored one way or another and if this is the only way to attract new blood, then so be it. I'm growing into a cynical old bastard. Which isn't very hard, having started off as a cynical young bastard, mind.

    As for AoC, the Clairebear, her mother, her stepbrother and my furry self happen to be playing on Crom, as well, so if you ever bump into a tiny, unimportant guild named Shining Force (yes, I never quite got over that one), feel free to say hello. And feel free to send a message to Wolfmoon, my Conqueror on there. Just don't expect to see me anytime soon, as I am all hooked on Skyrim. But give it a few more days and I'll be done and bored with this one and there is still so much more to do for me on Age of Conan.

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  5. Sheesh, honesty is overrated anyways, and besides, I had your deep dark secret figured out weeks before your actual admitting the truth and had a lot of fun toying around, so I guess if anyone is to blame at all, it might as well be me and my passion for evil mind games. ;)

    I fully expected you to dive right into Skyrim and then stay there (actually, that was my first thought when I read the Skyrim announcement quite some time ago :P). After all, your devotion to Morrowind back in the day already bordered on a religious experience.
    I myself decided I would wait a bit before I gave Skyrim a try mainly because I prefer holidays for a new offline title. When I am firmly in the grasp of a new kickass game, I tend to cut back on trivial things like sleep and personal hygiene, and a lot of people don't like that too much.

    As for the wisdom part, I don't think that plays that big of a role there, truth be told. I guess our perspective just is a different one. I don't deal with computer games for a living, and thus, I have a much easier time avoiding games totally. You, on the other hand, are working in an environment that is, mildly put, slightly WoW-centric. You may be able to run, but I assume you won't be able to hide. At least not forever.

    Speaking of WoW, though, my first impression of AoC was "Holey Moley, they resurrected barrens chat." The game really is a rare gem in that respect - it is a rare thing when ALL the key components for total intellectual bankrupcy mesh so seamlessy. Ability to choose completely llegible fonts and colors? Check. "Mature" game with an f2p payment model? Check. Total absence of actual GM's from global channels unless alerted? Check.

    Admittedly, things are even worse on the German server, still, at times I find I am actually not so sure anymore wether I am playing a game or I, actually, am a patient in a mental institute listening to the ramblings of my fellow inmates.

    Luckily for me, so far AoC has been relatively solo-friendly - Nowhere near as trivial as solo content in World of Farmcraft (I actually got my rear end handed back to me quite a number of times) is, but still rewarding and quite doable. That game definitely is a lot better than its crappy reputation.

    Anyways, enjoy your stay in Skyrim. I hope I'll be able to be around teh interwebz more frequently (on the weekends, at least), and if I manage to do so, I'll make sure to post annoying comments here now and then :)

    And just like that, I am back to bashing heads in.

    See you (hopefully soon)!

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