I don't remember whether I picked red or blue back in the day. Or what my first starter was. I remember quitting somewhere around the first gym and never taking another look at the game, because I didn't really like it all that much. My brother used to tape every single episode of the anime (yes, tape, that's how long ago it was!) and I just cringed at the voice actors trying to sound like various imaginary animals. Yes, it's that time again where I talk about how I'm not a Pokémon fan.
Claire is almost seven years younger than I am. Look, it's not my fault she's marrying downhill! But when Pokémon first became a thing over here she was exactly the right age to get hooked. She was totally into this stuff, even with them swapping rice balls with sandwiches or referring to them as donus, because oh no, people around the world eat different foods and I can't identify with a kid who eats rice, so I won't purchase any merchandise or something.
Fucking donuts, apparently. |
Claire was hyped as fuck when the release of the new Pokemon Sun/Moon ('SuMo') was on the horizon. She avoided all reviews and even most trailers, because she didn't want any spoilers. She picked Moon and decided I had to play Sun, which is okay, because that one has a cool lion thing on the cover. And really, XY was okay, so I expected more of the same with the new one. Which was mostly true, except SuMo might actually be a bit better. I'm genuinely enjoying it and finding it fun, which is pretty impressive, considering I never really liked any of this stuff.
I googled 'edgy' and this is one of the results. |
Some of the changes are weirder than others. Alolan Meowth is openly gay and very sassy. And that's cool. I'm happy that he has finally found himself.
Good for you, little buddy. Good for you. |
Mmmbop! |
You still unlock hilariously powerful ultimates, which deal massive damage, but also come with a much larger chance to miss completely. If they hit, they'll force your Pokémon to rest and skip its next turn. High risk vs high reward. I'm really quite surprised at how good the balancing feels in a game, which seems to be targeted mostly at kids.
Granted, all of the day one fans are old as fuck now. |
This takes away the unfair advantage which certain people have by injecting 'perfect' Pokémon using homebrew apps, custom firmware or flash carts. On top of that, the servers check if your critters have any moves, stats or abilities they normally couldn't have and if there's any bullshit detected, then that Pokémon simply won't be allowed to battle online. Yep - a handheld game for kids has better anticheat functions than 90% of the stuff I get to play on Steam.
Those wallhacks, tho. |
With all the praise I have for this game, there's still some stuff that really gets on my nuts. Look, I'm used to the series' traditionally awful, negligent parents and the utterly cringeworthy villains - and the new Team Skull really takes the piss. But can we stop overexplaining everything, with zero possibility to skip shit? I don't need to be shown how to throw a fucking ball at something. I don't need to be told that a potion goes into the medicine bag every goddamn time I pick one up. Some people had had to put up with this for seven generations of these games and I'm already sick of it halfway through my second one.
Being able to pet, feed, brush and blow-dry my team is a bit weird, too. |
Gym battles have been replaced by trials, which I found very enjoyable. They consist of little mazes, quizzes and scavenger hunts, so they're not super different from the previous games' gyms, but they offered even more variety, some fun cutscenes and a good amount of goofy humor. Watching a bunch of Marowak dance atop a volcano is really something! Still, each trial follows only one elemental flavour and the game tells you about it in advance. So when you know you're gonna face nothing but fire Pokémon, just bring a bunch of water types and you're good to go. It's nice to have themes, I guess, but it's just not very difficult that way.
This guy is literally unable to attack. I was attacked by an AI trainer, who brought two of them. |
SuMo is slightly more challenging than X, but so far I haven't lost a single battle. Not one. I'm sure there's gonna be some really hard post-game content, but I shouldn't have to play 40+ hours just to get a challenge. It's not like I'm carefully planning and building a team. I just use what looks cool. Don't confuse this for a lame attempt at bragging. I'm not competitive, I don't play online, I still don't understand things like hidden abilities and the like. I'm merely trying to point out how it seems almost impossible to lose, even when you have no idea wtf you're doing.
I do understand that my black Charizard is cool, though. |
So why in the fuck do I have to register to something called the Pokémon Bank, pay a fee and then wait until January before I can upload my old team from the previous game, then download them into the new game?
I've used a homebrew app to move all of my stuff from the last game into the current one, because there's no way I'm paying extra money and signing up on some website, only to do something that should have been a built-in feature to begin with.
Some of these new guys are too cute for me. |
If you're hoping to transfer your stuff from the previous games, however, then you're out of luck for now. You'll have to wait for the Pokémon Bank to be updated early next year or resort to homebrew. If that's not an issue for you, then there's really no reason not to pick this up. And if you've actually read this whole thing all the way to the end, then you've probably already bought it, anyway.
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